€125.47 – €251.02

Tech & Tools Summit

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A deep dive into the technical side of game development and studio management.

About this event

Overview:

Join devcom’s Tech & Tools Summit taking place on June 9/10 and follow us on a deep dive into the technical side of game development and studio management.

Alongside our advisory board, we created a 2-day program packed with numerous talks, panels, fireside chats, and workshops delivered by more than 25 experts from the global games industry sharing insights into their work and their approach to engines, ray tracing, production, management tools, and much more.

Furthermore, we’re offering a digital exhibition as well as 1:1 meetings in our conference tool.

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Intended audience:

This summit is directed at industry professionals. While our program will feature some beginner-friendly sessions, most talks will require intermediate to expert knowledge on the topics.

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For this summit, we will be focusing on the following topics:

  • AI & Machine Learning: Machine learning has become a crucial part of today’s game development that goes way beyond training your NPCs not to run into walls. Join our expert sessions to take an in-depth look at the importance and potential of AI & machine learning in game development today.
  • Engines & Tools: Everybody needs them, everybody uses them, but not in the same – or even the intended – way. Join our summit to learn from industry professionals how they tweaked their engines and tools to achieve extraordinary and sometimes rather unusual results.
  • Backend Tech: Taking care of your backend and properly planning ahead is an important part of game development today. We check out best practices by renowned industry experts so you can improve your own processes and avoid common mistakes.
  • Studio & Project Management: Finding the right tools to organize internal studio and development processes has always been important – even more so now, with much of the industry working remotely from home! A good time to learn more about how successful studios handle business.
  • Ray Tracing: From proper lighting to photorealistic graphics: ray tracing done well can give your game that extra oomph and turn it into extraordinary eye-candy. We discuss chances, pitfalls and best practices with industry experts.
  • Cloud Gaming & Streaming: Cloud gaming and streaming have become increasingly relevant in recent years and are set to grow in importance, so they should be on every dev’s radar. Let our speakers help you put it there.

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Structure:

2 days of conference program:

- More than 25 global games industry experts

- 2 keynotes

- Talks, panels, fireside chats, workshops

- Live Q&A

Parallel program on our Twitch channel

- Interviews, presentations and live demos

Specialized online conference tool Pine

- Livestreamed conference sessions

- 1 on 1 meetings

- Virtual exhibition

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CALL FOR SPEAKER

As we are in the process of defining the last bits of our Summit program and have still some open slots we would like you to be part of this. Not only as an attendee but also as a speaker.

If you feel that you could add knowledge and insights to this summit, please apply now!

Speaker Application Form

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Tech & Tools Summit Advisory Board:

Jodie Azhar (she/her) | Danielle Cheah (she/her)

Timur Davidenko (he/him) | Laure De May (she/her)

Genevieve Desrosiers (she/her) | Michael Hengstmann (he/him)

Gabriel Yakir Ketteler (he/him)


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Be a Sponsor of the Tech & Tools Summit

We offer various ways for you to become a sponsor, exhibitor or partner and meet your target audience at devcom's Tech & Tools Summit from give-aways to digital advertisements or even special sessions.


		Tech & Tools Summit image
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