PERSPECTIVE RULES! Architecture, Games, and the Materiality of Computer Simulations
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PERSPECTIVE RULES! Architecture, Games, and the Materiality of Computer Simulations

PERSPECTIVE RULES! Architecture, Games, and the Materiality of Computer Sim...

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Die Ritterakademie

Am Graalwall 12

21335 Lüneburg

Germany

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The most direct mode of physical engagement with the material side of computer simulations today takes place in the interaction with architecture and games. Within this setting perspective renders not only an image of visual representation but extends and modifies our perception. Physics-based simulations, procedural generation, and augmented and virtual reality change the design, control and navigation of spaces. Data modeling and visualization merge into a novel tableau of different viewports and interfaces and offer a different perspective on the materiality of architecture and games. This leads to a new relationship between visuality, spatiality, and performativity of designed environments. The symposium aims to bridge fields such as media studies, architecture, design, game studies, and philosophy to discuss whatever happened to perspective in media cultures of computer simulation.

CONCEPT & ORGANIZATION
Nicole Stöcklmayr // MECS Institute for Advanced Study on Media Cultures of Computer Simulation // Leuphana University Lüneburg, Germany

SYMPOSIUM REGISTRATION
PERSPECTIVE RULES! is free and open to the public but registration is required. Symposium registration includes access to all sessions, lunch, and coffee. Registration will be open until January 2, 2017.

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Date and Time

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Die Ritterakademie

Am Graalwall 12

21335 Lüneburg

Germany

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